+EV Betting Engine — April 2026

A modern +EV prop betting automation engine from scratch

Build instructions for an LLM creating a system that pulls lines from 7 DFS platforms, compares against 5 sharp odds sources, identifies +EV edges across NBA, NFL, MLB, NHL, Golf, Tennis, Soccer, CFB, CBB, and UFC, generates optimal slips, and submits automatically.

15+ build steps7 platforms10 sports
Overview

What you are building

A complete +EV prop betting system that pulls player prop lines from 7 DFS platforms, compares them against 5 sharp odds sources, identifies +EV edges across NBA, NFL, MLB, NHL, Golf, Tennis, Soccer, CFB, CBB, and UFC using sport-specific probability models, generates optimal slip combinations, and submits them via headless browser automation and REST APIs.

Data Pipeline

Pull and compare lines

Pull player prop lines from PrizePicks, Underdog Fantasy, Betr Picks, Sleeper, DraftKings Pick 6, ParlayPlay, and Fliff. Compare against sharp odds from ETR, DataGolf, The Odds API, manual books, and Betano.

Analysis Engine

Probability models and scoring

Normal CDF and Poisson distribution for golf strokes-gained. Monte Carlo simulation with historical NBA stats. Multi-factor scoring with stochastic rolls, under-direction penalty, contention penalty, and 60+ prop types across 10 sports.

Automation

Submit and track

Headless browser submission via Puppeteer/Steel.dev with anti-detection. REST API submission for supported platforms. NFL QB+Receiver combo workflows. Supabase persistence for backtesting and P&L.

For LLMs

These instructions cover the complete +EV prop betting system — all platforms, all sports, all odds sources.

Step 01

Tech stack

A modern Node.js CLI tool with TypeScript strict mode, no web framework.

Stack
Runtime:         Node.js 22 LTS (ES modules)
Language:        TypeScript 5.x (strict mode)
Browser:         Playwright + Steel.dev cloud sessions
HTTP Client:     undici (Node built-in)
Database:        Supabase (PostgreSQL)
Cache:           Redis 7+ with ioredis
Odds Sources:    ETR, DataGolf API, The Odds API, OddsPapi, Manual JSON
DFS Platforms:   PrizePicks, Underdog, Betr Picks, Sleeper, DK Pick 6, ParlayPlay, Fliff
Stats Data:      nba_api (Python), DataGolf API, ESPN API
Sports:          NBA, NFL, MLB, NHL, WNBA, Golf (PGA/LPGA), Tennis,
                 Soccer, CFB, CBB, UFC/MMA, Esports (CS2/LoL/Valorant),
                 KBO, Lacrosse, NASCAR — and any sport with props
Math:            @stdlib/stats (Normal CDF, Poisson), simple-statistics (Monte Carlo)
Formatting:      Biome (replaces Prettier + ESLint)
Testing:         Vitest
CI:              GitHub Actions
Package Manager: pnpm
Step 02

Project structure

Create this exact directory structure. Every platform normalizer produces Line objects. Every engine function operates on Line[] and Slip[].

Directory tree
better/
├── src/
│   ├── index.ts                     # CLI entry point (commander)
│   ├── config.ts                    # Env validation with zod
│   ├── constants.ts                 # Sport enums, prop types, thresholds
│   │
│   ├── platforms/                   # Platform adapters
│   │   ├── adapter.ts               # Abstract PlatformAdapter interface
│   │   ├── prizepicks/              # PrizePicks (DFS props)
│   │   ├── underdog/                # Underdog Fantasy (DFS props + rival lines)
│   │   ├── betr/                    # Betr Picks (GraphQL, multi-sport props)
│   │   ├── sleeper/                 # Sleeper (Over/Under pick'em)
│   │   ├── dk-pick6/                # DraftKings Pick 6 (pick'em contests)
│   │   ├── parlayplay/              # ParlayPlay (NFL QB+WR combos)
│   │   ├── fliff/                   # Fliff (odds aggregator via The Odds API)
│   │   └── registry.ts              # Platform registry for CLI dispatch
│   │
│   ├── odds/                        # Sharp odds aggregation
│   │   ├── the-odds-api.ts          # The Odds API client
│   │   ├── oddspapi.ts              # OddsPapi (Pinnacle, sharp books)
│   │   ├── etr.ts                   # Establish The Run projections scraper
│   │   ├── datagolf.ts              # DataGolf API (golf projections)
│   │   ├── manual.ts                # Manual JSON odds loader
│   │   └── consensus.ts             # Multi-source implied probability
│   │
│   ├── sports/                      # Sport-specific models
│   │   ├── models.ts                # Line, Slip, PropType interfaces
│   │   ├── basketball.ts            # NBA: 15+ prop types, fantasy calc
│   │   ├── football.ts              # NFL: yards, completions, combos
│   │   ├── golf.ts                  # Golf: strokes-gained, birdies, bogeys
│   │   └── tennis.ts                # Tennis: aces, double faults
│   │
│   ├── engine/                      # Core analysis engine
│   │   ├── probability.ts           # Normal CDF, Poisson, Monte Carlo
│   │   ├── combinations.ts          # C(n,k) generator with validation
│   │   ├── scoring.ts               # Multi-factor slip scoring
│   │   ├── picker.ts                # Slip selection with player/stat caps
│   │   └── ev.ts                    # +EV calculation
│   │
│   ├── browser/                     # Browser automation
│   │   ├── session.ts               # Steel.dev / Playwright session
│   │   ├── stealth.ts               # Ghost cursor, typing simulation
│   │   └── captcha.ts               # CAPTCHA solving
│   │
│   ├── storage/                     # Persistence
│   │   ├── supabase.ts              # Database client
│   │   ├── redis.ts                 # Cache-through utility
│   │   └── schemas.sql              # Database schema
│   │
│   └── utils/
│       ├── logger.ts                # Pino structured logger
│       ├── csv.ts                   # CSV read/write
│       └── retry.ts                 # Exponential backoff
│
├── tests/
├── scripts/
├── .env.example
├── package.json
├── tsconfig.json
├── biome.json
├── vitest.config.ts
├── Dockerfile
└── docker-compose.yml
The Edge

Why prop markets are exploitable

Player prop markets are the softest lines in sports betting. Sportsbooks focus resources on sides and totals. Props get less scrutiny, lower limits, and are priced off public perception rather than true probability.

Low limits

$250–$500 caps

Sportsbooks cap prop bets at $250–$500 because they know these markets are exploitable. Low limits mean less sharp action correcting the lines.

Volume problem

Too many lines to price well

A single NBA slate produces hundreds of player props. Oddsmakers cannot hand-price each one. Automated pricing creates systematic mispricings.

Public bias

Overs are overbet

Casual bettors love overs. This inflates over lines and creates value on unders — which is why the scoring engine applies an under-direction penalty to avoid overcorrelation.

Most exploitable markets (ranked by line softness)

1

WNBA

The single softest prop market in US sports. Fewer bettors, minimal media coverage, books devote far less resources to pricing. DraftKings WNBA props are flagged as "exploitable due to weak pricing." Rebounds and assists lines are especially imprecise.

2

College Basketball

March Madness props are among the most exploitable on the board. Rotation changes, matchup edges, and public overreactions create constant value. Regular season CBB is even softer — books barely price mid-major games.

3

Esports

CS2, League of Legends, Valorant, Dota 2. Sportsbooks are still learning how to price these. Regional leagues (LCK, LEC) are especially soft. Available on PrizePicks and growing fast.

4

KBO & International Baseball

Korean Baseball Organization lines are significantly softer than MLB. Less coverage, fewer data sources for books. PrizePicks offers KBO props.

5

LPGA & Niche Golf

LPGA receives a fraction of PGA betting volume. First-round leader markets are one of the most inefficient in all of golf betting. European Tour and LIV events are also soft.

6

Lacrosse, NASCAR, UFC

Any niche sport with props on PrizePicks or Underdog. Lower volume means less price discovery. MMA fight props are notoriously soft — the information gap between insiders and books is massive.

The information gap is the edge

In WNBA, esports, and niche sports, injury news and lineup changes are not aggregated by major media. Following team beat reporters and insiders gives you information before sportsbooks adjust their lines. The system exploits this lag by comparing platform lines against sharp projections that incorporate this information faster.

Line shopping multiplies the edge

The same player prop can differ by a full point across platforms. PrizePicks might set Caitlin Clark assists at 6.5 while Underdog has 7.5. Shopping across all 7 platforms turns marginal +EV into significant +EV. This system automates that comparison.

Structure

The three parts

Part 1

Foundation and Platform Clients

Project initialization, core types with 60+ prop types across 10 sports, adapter interface, and all 7 platform clients: PrizePicks, Underdog, Betr Picks, Sleeper, DK Pick 6, ParlayPlay, and Fliff.

Steps 1–7
Part 2

Core Engine and Odds Sources

ETR projections, DataGolf strokes-gained model, The Odds API integration, probability models, combination generation, and multi-factor scoring.

Steps 8–11
Part 3

Infrastructure and Reference

Redis cache, browser automation, database schema, CLI, Docker, testing, and reference materials.

Steps 9–15 + Reference